Super Metroid: Recovery
Release date: Oct 05, 2018
Download: Version 1.01 [UH] (113 downloads)
Download: Version 1.0 [UH] (30 downloads)
Genre: Exploration [?]
Game: SM
Difficulty: Veteran [?]
Average runtime: 3:42
Average collection: 84%
[None]
Forum thread: Release Thread
Rating: Star Star Star Star Star
Description
Samus has lost her upgrades (again) after her mission on SR388. Journey with her back to Zebes to find the Infant Metroid and to recover her lost abilities. This hack takes the map of the original game and brings a new spin on what you think of as Super Metroid. Explore reimagined rooms with a new item and boss order, as well as two extra minibosses. Many quality-of-life patches and hex tweaks have been applied to make your playing experience smooth. Though for the most part as difficult as the original, there are some parts that are much more difficult. Will Samus be able to recover her upgrades, or will the universe be doomed to domination by the evil Space Pirates?

Credits:
Black Falcon's Ceres skip
squishy_ichigo's Event PLM
DC's Map patch
PJBoy's Scrolling sky fix
Kejardon & Scyzer's Respin
Scyzer's Save-Load patch
Jordan5's Stoke fix
Moogle Emporer's Missile Station Enhancer
caauyjdp's Speed keep fix
Screenshots
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Ratings and Reviews
By Dessyreqt on Oct 09, 2018 (Star Star Star Star Star )
77% in 4:16
Very nicely done, there are some pleasant surprises here. Very nice rooms and pretty solid flow throughout the hack. However there are a few annoying moments (morph ball mazes, but nothing too bad), some camera issues, and a little bit too much predictability in certain places.

If I had played through the hack properly, it would have been a very easy playthrough, but the hack was willing to bend where I was trying to break it and so I had a nice challenge.
By MetroidMst on Oct 14, 2018 (Star Star Star Star Star )
86% in 2:50
The biggest complaint I have with this hack is that it's a halfhack. Knowing the map beforehand is just not as fun as going in completely blind. That being said though, this is really strong for a halfhack.

It doesn't fall to the usual tropes you would find within this particular subset of hacks, and that is the best thing about it. It's not a hack that just wants the player to have to go the back way into everything, it allows the player freedom to go pretty much wherever they want to, and some bosses have been balanced for that.

The hack is by far the best in the small segments that have been added. Definitely wish it was more like that throughout, but this is still a solid little hack with relatively easy difficulty. Would be a nice entry type of hack to start out playing.
By Digital_Mantra on Nov 06, 2018 (Star Star Star Star Star )
88% in 4:00
As a half-hack, Recovery never felt tedious or boring exploring Zebes, because most of the routes your memory relies on are unfamiliar now. Everything connected intricately and differently. Had fun playing this.

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