Ancient Chozo
Release date: Jan 18, 2018
Author: Albert V.
Download: Version 1.1.0 [UH] (495 downloads)
Genre: Vanilla+ [?]
Game: SM
Difficulty: Vanilla [?]
Average runtime: 3:46
Average collection: 86%
[None]
Forum thread: Forum Thread
Rating: Star Star Star Star Star
Other Links: Youtube Video
Description
Ancient Chozo is an expansion of the original Game
that contains the original Super Metroid Map with extra rooms and areas locations, plus new routes to find.

An all-new eye-pleasing experience.
It has new GFX in most of the areas and new palettes,
Ancient Chozo based on Project Base Hack but it's not the same.
It has new color palette for the entire game, and more places to explore!
The new routes makes the game more interesting.
My intention is to keep the original route of Vanilla, but players with good skills can break the Game Sequence.
Chozo Hack focused on Explorations and most of the original items locations has been changed!

There's a lot new secrets to discover, no longer have the help of the X-Ray vision, players can explore and feel curious how to find new ways and upgrades to make the adventure even more enjoyable.
I have add more secret rooms and maybe i'll add some more in future versions.

The Ancient Chozo Hack is my First Project!
I was always want to make a different Hack compared to other Super Metroid Hacks.
I really like the loneliness and ambience of the Metroid series, the ruined places like chozo ruins and chozo race.




More info on the Forum Thread.




Screenshots
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Ratings and Reviews
By Anarchyguitarist on Jan 31, 2018 (Star Star Star Star Star )
No completion stats.
10/10

I know not everyone will agree with me, but this is the perfection of Metroid Hacks,

The game has the best Pallet Colors I ever seen.. Design LeveL is amazing..
New Samus sprites are so cool..

The atmosphere of the game with Chozo Statues in new Areas makes you feel creepy like wow..
New path ways makes me more addicted, game is more into exploration, so speed runners don't get mad..

There's a few ways to speed run the game but personally I love to explore this amazing world that
crazy guy create..

-Gameplay: 5/5
-Graphics: 5/5
-Design: 5/5
-Story: 5/5

No more words, guys Veterans or Classic Metroid Players, Should try that Hack immediately
By MetroidNerd@9001 on Feb 03, 2018 (Star Star Star Star Star )
83% in 2:31
So... I have a lot of mixed feelings about this hack.

First off, this is a half hack done right. I am so happy that people like this hack, and it gives me hope that my hack will be well-received too. This hack sets the precedent that there can be good half hacks.

Second off, The graphics are great. It is very appealing to the eye and the use of project base physics flow very well with it. This whole hack looks amazing. I love the Chozo statues all over the place; it really nails down the theme of the hack. Some of the room designs are great.

Third off, I liked hearing the lower Maridia theme in a different key, and with different instruments, but the changes to the upper Maridia theme seemed very minor. Either way, I like the touches made to it, and Maridia overall looks beautiful.

Now for the less good things.

This hack feels forcibly linear. Despite recent versions of the hack removing some doors to open up the world a bit more, I still felt like I was being pushed onto a set path at points, especially in Lower Norfair and Maridia. Lots of locked doors, and power bomb doors blocking your way for a very long time until you get access to them. Upper Maridia especially felt like it was pushing me in circles over and over again with all the locked doors and Chozo orbs.

Why are there spikes everywhere? The spikes may blend into the scenery, but they are everywhere. I'll just be space jumping around and I'll just randomly slam my face and/or my foot into spikes and have to spin jump recover to get going again. They also pollute a few floors, making even the project base speed booster useless against them.

There are also several difficulty spikes in this hack. Mostly the Ancient Chozo boss and the Gold Torizo. The how of defeating the Ancient Chozo is very ambiguous; I found myself spamming shots into its eye for ten minutes, only to realize that it's not what I am supposed to do, and the enemy respawns anyway. Plus, the eye deals far too much damage.

Finally, the escape. I like the idea of having X-Ray in the escape, but don't make it completely missable. I don't know if I was the only one, but I forgot that X-Ray was in the escape, during the escape, and as such, I ran straight past it, and the door locked behind me. I was now trapped in the escape room, without X-Ray, with rising acid, and without saving right before Mother Brain due to the locked door that would prevent me from going back to get more things. This escape really likes plunging you into acid. You know that there is too much acid when I made it out of the escape with 3 energy and 9 seconds remaining.

I'm sorry that I keep writing essays for these reviews. I just feel the need to express my thoughts on the hack. This was a great hacked, but those few points bogged it down a bit. I still recommend it and therefore give it a 4/5. This was written in Version 1.0.9, so some things may be changed in later versions, but I'm not sure. If I play it again in a later version, I will rewrite this review.
By PHOSPHOTiDYL on Mar 20, 2018 (Star Star Star Star Star )
72% in 2:55
I started my playthrough of this hack when it first came out.
When I made it to norfair the first time, I lost all interest.
The same general path, the same map, the same room with different tiles.

So boring.

But first impressions never decide anything.

I enjoyed everything except the new suit gfx.
Those shoulders are not something I'd ever want on my space suit.
I really got into it when returning to norfair to take out ridley.

The hidden blocks, new tourian, the escape sequence.
I would use subterranean as a descriptive word.

Also missed the xray during the first escape.
I feel like there's not enough time to panic & you need to rehearse.

Thanks for the hack!
By sanojes on May 09, 2018 (Star Star Star Star Star )
78% in 4:00
10/10
Incredible. One of the best rom hack of Metroid I've ever played
By GustavoGX800VH on May 24, 2018 (Star Star Star Star Star )
No completion stats.
The level of details and care of the areas is beautiful.

The areas with "ruins" backgrounds with broken chozos statues are simply beautiful.

Very grateful to friend Albert for his commitment to this hack rom.

This hack improved the "pull" of items (life recharge and ammo) is even faster than we found in other hacks.

Fast door transitions (which is just lovely) I LIKE IT!

The ambiance proposed by the author of the hack was very clever.

The ruins (Brinstar), the Wrecked Ship area is quite (futuristic) and obviously Maridia was a sight to behold. (The coral reefs on the landscape walls are simply beautiful)

The gameplay is fluid and the controls are highly responsive (which is the key to a game such as this)

Exploration? Get ready, because here the thing looks great!

Particularly speaking I do not like some hacks that have a "dull" exploration proposal, however this hack made me explore the areas with satisfaction.

I was not bored or did feel discouraged when I was looking for the items.

With all due respect to ALL hacks already created and available, but for me, Ancient Chozo has gained a prominent place among the BEST Super Metroid hacks I've had the pleasure of playing until today.

Highly recommended.
By Ri2nOneRok on May 31, 2018 (Star Star Star Star Star )
92% in 0:00
Great fun hack worth playing. Similar to super metroid map core paths, this is familiar and upgraded enough that it is not like playing the original.
By GoldenTorizo on Jun 08, 2018 (Star Star Star Star Star )
94% in 1:37
Ya know, for a hack built on the Project Base engine, this is not that bad. I like the tile sets, especially in Maridia, the rework on Samus' sprite; I like the idea of being able to activate crumble blocks by performing a backflip. I also like the faster charge beam, helps make some boss fights go by faster. However, I have some complaints with this hack like that one room with the Turtle and the giant statue in Maridia. Why is that a thing? I needed over 30 Supers in order to get that E-Tank and on top of that the little "eye" doesn't really drop Supers and it doesn't help the fact that it takes a lot of Charge Beam shots to even "kill" it. I think that was a very bad idea. I didn't like the whole finding X-Ray during the escape sequence. It was redundant IMO. I don't know why Spo-Spo's room needed to be filled with water. At least it wasn't like Super Metroid Wet Dream where there is dark water EVERYWHERE! It made an already tedious boss fight even more tedious and drawn out which is why I opt to skip Spo-Spo in the original Super Metroid. Another problem I have with this hack: Spikes. Spikes everywhere. There are spikes in certain rooms and in certain parts that one would never go and it's even worse when you can't tell if the stalactites are spikes or not. It makes this even more frustrating at the start of the game since spikes hit you for 60 points of health. I might be nitpicking, but this is what I think about the hack.

I want to give this a 3.5/5, but I don't know how... It's a great hack, but nowhere near the best.
By metasamus on Jun 08, 2018 (Star Star Star Star Star )
99% in 7:49
The best beautiful hack i ever played!

I can see how much work and detail they had have put to this, sadly keeps almost the same map as the original game.

some secret rooms gets me creepy as the firs time i played a metroid game!

once I started to play it, there was many ways to find new routes.

Something that I really love about this, is that it has many secret rooms I love the idea of exploring without the x-ray.

That escape made me feel the pure adrenaline!

I definitely recommend it!

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