Super Metroid: Grapple Challenge
Release date: Nov 15, 2014
Author: jailsonmendes
Download: Version 1.0 [UH] (714 downloads)
Genre: Challenge [?]
Game: SM
Difficulty: Veteran [?]
Average runtime: 0:23
Average collection: 21%
[None]
[None]
Rating: Pending
Description
A little challenge involving Grapple Beam, and defeat Ridley, Phantom, Kraid and Draygon, in a facilitated manner.

There is no wall jump.

Estimated play time: 30 minutes
Screenshots
Screenshot Screenshot
Ratings and Reviews
By JAM on Apr 21, 2015 (Star Star Star Star Star )
No completion stats.
I don't sure how to rate it.

A hack based on grappling. Finally. Grapple Beam is so underrated. With good palette and music choices. That's what I was thinking when started the game. It was fun. But then... there comes all these things I hate in hacks such as: static spikes, doors warping you to "destination unknown" like inside of hypercube, corrupting maps when travelling from area to area, untouched map though layout is changed like there is a dead end now, but map says I can proceed, scrolling sky error etc. I don't know what else I expected from that guy. Maybe that he will spent more than just few hours to make a hack. At least when releasing it on romchacking.net site.

Then I meet bosses. Boss battles are fun and easy. Really unexpected.

So, at first I was going to give it 4. Then I saw So Many Errors so I'd give it 2. I'd give 1 if there were permastucks. Then I liked the boss battles and played until the ending... until I saw a possibility to travel through whole unchaged vanilla world and collectings the items. I'd give 2.5 in total, but let there be 3.
By Aran;Jaeger on Aug 25, 2017 (Star Star Star Star Star )
21% in 0:23
More Items technically can be collected without major glitches.
No animals to be saved.

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